DR230 DaVinci Resolve Fusion FX Overview
Learn the art of titling, motion graphics, visual effects compositing, and broadcast design in DaVinci Resolve. Editors will find clear workflow-driven lessons, while seasoned compositors will quickly learn Fusion’s powerful node-based interface to accomplish incredible Hollywood-caliber visual effects with Blackmagic Design.
As you step through the lessons, you’ll gain experience with Fusion’s title animation tools, particle effects, blue- and green-screen keyer, powerful planar tracking capabilities, 3D compositing environment, and more! Best of all, you’ll discover that there is no longer a need to send shots out to another application, because with DaVinci Resolve, fantastic visual effects and 3D motion design is simply a click away from editing.
A quick start guide that lets you explore the user interface by creating a simple but highly realistic sci-fi composite. This lesson is meant to get you comfortable with the interface and workflow since it touches on all the essential tools you will use throughout this guide.
Part I: Visual Effects Creation
Uses four lessons to cover the most common 2D visual effects techniques that you can use on a broad range of jobs. You’ll uncover various techniques using Fusion’s point and planar tracking tools so you can realistically integrate objects into a shot. Using the flexible vector-based Paint tool, you’ll remove objects to create hidden effects that viewers never even know are there. Finally, you’ll learn how to approach classic green/blue screen compositing that epitomizes visual effects for most people.
Part II: Titling and Motion Graphics
Part II includes three lessons covering titling and 2D motion design. You’ll learn to create smooth and highly customizable credit rolls, explore more creative title animation using Fusion’s unique Follower modifier, and create motion paths that can be published and shared between any number of elements. Each lesson touches on some aspect of animation, including Fusion’s powerful keyframe Spline Editor, procedural modifier-based animations, and simple expressions that can create incredibly natural movement.
Part III: 3D Compositing
The final part of this guide uses four lessons to explore 3D compositing and motion graphics. You’ll start by exploring how to set up, navigate, and move around in a 3D compositing environment. Then, you’ll introduce various 3D objects as you design a broadcast graphic, complete with extruded 3D text, shiny custom chrome materials, animated camera, and multiple light sources. Some of Fusion’s most useful and fun tools, the particle tools, are delved into in Lesson 11, as you create billowing realistic smoke for a 3D composite in a music video. The last lesson in this guide requires DaVinci Resolve Studio, as it guides you through setting up, optimizing, and making use of the integrated 3D camera tracking tool for simple set extensions.
Completion of DR101 DaVinci Resolve Essentials or equivalent experience. A working knowledge of Windows or Macintosh operating systems.